v0.7.0 “The Demo Build”


The first playable demo — featuring fully functional city management, property ownership, first rival companies, farming, mining, and dynamic events — all wrapped in a smoother UI and optimized experience.

🏙 Gameplay & Content,

  • Added Rival AI simulation: competitors now own, staff, and operate properties.,
  • Introduced Mining & extraction zones (iron, copper, coal, salt, etc.) with new visuals.,
  • Expanded Farming system — dozens of new fields, crops, and recipes (flowers, vineyards, olives, rootcrops, and more).,
  • Balanced resource prices and recipe timings for demo pacing.,
  • Added seasonal and weather systems (spring, summer, autumn, winter + rain, sun, clouds).,
  • Improved roads, field tiles, and mine visuals with consistent connections and materials.,
  • Added wind sway shader for vegetation and animated world feel.,

💼 Simulation & Systems,

  • Implemented SaveManager rewrite for stable, deferred autosaves.,
  • Added centralized harvest and production flow for player and rivals.,
  • Introduced auto-buy and manager configuration for logistics and trade.,
  • Rebalanced research tree (worker training, logistics, recruitment, expansion).,

🪶 UI & Experience,

  • Overhauled Property and Manager windows, Events, Research, and Year Recap UIs.,
  • Added map zoom controls, smoother camera pan, and clearer city previews.,
  • Integrated new icons for seasons, weather, research, and management.,
  • Reworked demo start flow, with a faster loading and async caching pipeline.,

🌐 Localization & Polish,

  • Updated translations and UI layouts for multi-language support.,
  • Cleaned tooltips, stat displays, and name labels across all menus.,
  • Improved save/load reliability, performance, and in-game transitions.

Get Brewconomy (Demo)

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